While holding one of the swords, you always know the general direction and distance of. If you have multiattack you can leverage +7 dmg per attack more often, even if you miss once due to not having the +2 to hit. id assume he got it between level 6-8. Flame Tongue: This is a +1 flaming burst longsword. I average 71% up time during boss fights. The blade is similar in size and shape to a scimitar, and it lasts for the duration. Maul. Vorpal Sword. flybarger. ). Weapon (any sword), rare (requires attunement). You can use a bonus action to speak this magic dagger's command word, causing flames to erupt from the blade. Cost. Ghost Wolf-Transforms you into a wolf, preventing you from casting but increasing your movement speed by 30% as long as you stay in this form. The Keen Dagger was one of Vax'ildan's primary weapons. This would add a benefit for Elemental and Resto Shaman to be in caster groups. Each time you attack with the weapon, you expend one piece of ammunition. Scorching Ray doesn’t and in 5e if something isn’t in the rules then it doesn’t happen. But no, there is no innate weapon scaling in 5e. This is the new weapon more advise would still be appreciated. Use the statistics of the flametongue weapon on page 170 of the DMG. Damage. The 2d6 damage is multiplied on critical hits, too, so assassin rogues might find it. Strange that. Edit - it’s usually a good idea to compare to existing mechanics - a flametongue weapon adds +2d6 fire damage to its hits. The List was Percival de Rolo's original pepperbox pistol, and the first gun he ever created under the influence of Orthax. Anything more is up to your GM to homebrew for you. Also Attunement, duh. Name. Following the discussion here, where a weapon's extra damage also counts as weapon damage dice, then. Flamberge is a French word, allegedly from the term , which means to flame, glisten, or shine. If you are flying when the duration expires, you descend. As a direct result of the hit, sneak attack damage is dealt. The poison remains for 1 minute or until an attack using this weapon hits a creature. Flame Tongue. ago. As an action, the wielder can activate the blade and coat the edge with a poison that lasts for one minute or until it hits a creature. " A Flame Tongue does "an extra 2d6 fire damage. A couple of links tallying monster resistance etc 1 and 2. Wizard. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. not sure, but Liam Obriens character Vax in Critical Role campaign 1 had a flametongue dagger (presumably) before level 9 when the show went live. Blazing bowstring: Deals an additional 1d10 damage. The Flame Tongue would give you that option for fire damage on Sneak Attack if you extrapolate this ruling on Hunters Mark to Sneak Attack. What is Brutal Critical in D&D 5E? Brutal Critical is an ability that Barbarians get at level 9. Multiattack: The salamander makes two attacks: one with its spear and one with its tail. Weapon (any sword), rare (requires attunement) Weight: varies. The Bloodaxe is a magic weapon wielded by Kevdak and then Grog Strongjaw. Create a Page. Exalted. When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut. A fighter with at least two attacks and action surge is just a terrifying amount of consistent DPS. Cost. Magic items are technically an optional rule, and DnD 5e is (allegedly) balanced so that the game works without magic items. Hello, on the effect page you reference, under items is an effect for flametongue. Once hit you loose the effects till activated again. Short answer: Yes. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Damage. Slower weapons will benefit more from spell power. Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. Creatures that aren't constructs or undead take an additional 1d6 necrotic damage. Most classes either use strong armor or have easy access to non-armor AC of 13 + a modifier. It operates on a relatively amoral code of honor and respect. Mage Slayer, Dual Wielder, and Sentinel are the feats I've seen Tricksters take. So it could be a shortword or rapier with finesse. The Weapons table shows the most common weapons used in the worlds of d&d, their price and weight, the damage they deal when they hit, and any special properties they possess. It can be crafted with the Primary Principles recipe, or bought in Tomaj 's Sky Saloon shop for 2400 gil in Chapter 4. Name. When people talk about higher levels, they don't assume you lack a magic weapon, they assume you have a +1, +2, or +3 one. Zeus’s Lightning Bolt functions as a Vorpal Sword, Belt of Storm Giant Strength and a Flametongue (except that it deals lightning damage instead of fire) Godly Nature. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. ]--- Sword Coast Adventure's Guide, p. This campaign is set in the original 1st Edition World of Greyhawk. Moderate evocation; CL 12th; Craft Magical Arms and Armor, scorching ray, and flame blade, flame strike, or fireball; Price. Construction. Giant in. Whenever a creature is struck with a critical hit from Whisper, the target must make a DC 13 Wisdom saving throw or become frightened of the wielder for 1 minute. The flames last until you use a bonus. Attack/Save. Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. If spell damage gear is not available (a possibility given the itemization), wear gear with str/hit/crit/agi. ★ Latest Banner - New Heroes (Attuned Nino & Ginnungagap) ☆ New Units - Ginnungagap, Isadora, Harken, Attuned Nino, Wil. Fighting styles are a great way to make your martial character a more skilled combatant. For example, you might say that impact and usage are the most important factors in determining the price of a magic item. While the weapon encircles the hand, it loses its edge and appears as a single wide band of metal. Bonding=/=Attunement. Drawing the ammunition from a quiver, case, or other container is part of the attack. If you are in Adventurers' League, you will likely be able to soon buy a +1 weapon from your faction for 500 gp (check with. Shock Pulse Weapon (any sword) Rare (requires Attunement) So long as the sword is drawn, lighting crackles up and down the blade's surface,. In addition, the weapon ignores resistance to slashing damage. From Dungeon Master's Guide, page 170. $9. You can transform one magic weapon into your pact weapon by performing a special ritual while you hold the weapon. However, these swords were further enhanced against certain creatures: regenerating creatures (like trolls and lycanthropes); avians, flammable creatures, and cold-using creatures (like ice toads, white dragons, winter wolves, and yeti); and. If it is not, then you do not get sneak attack. Unless the ability that sets the items on fire says how it changes the damage of effected weapons, I'd expect the baseline might be for it not to change anything at all. Properties. anyway, he used it for nearly the entire campaign and compared to his assassination ability, it really didnt affect his damage output overall. Cost. MCDM's 5e Talent Class has Released! youtu. Found on Magic Item Table G. 5e SRD:Flame Tongue. This makes them perfect for rogues, who will naturally have high Dexterity, while also giving them access to ranged sneak attacks to give the whip a nice damage bonus. " I think you could fairly read that to be a "bonus" to the. It uses a generic sword sprite during battle. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. A flaming burst weapon functions as a flaming weapon that also explodes with flame upon striking a successful critical hit. While the sword is electrified, it deals an extra 2d6 (3d6) lightning damage to any target it hits (and the creature makes a DC x constitution saving through if false it. Whenever he throws his daggers (cue dagger dagger dagger) it's always in sets of 3. Bard 10. Flametongue help. As another result of the hit, Flame Tongue does 2d6 fire damage. You gain a +1 bonus to attack and damage rolls made with this magic weapon. So ask your DM. Flametongue glaives, oathslings, vorpal sledgehammers, holy avenger greatclubs. The character would simply drop the Longsword, +1 to use the Flame Tongue Longsword. The Bloodaxe grants the wielder a +2 bonus to attack and damage rolls. #CriticalRole”Deathwalker's Ward is a set of studded leather armor, one of the Vestiges of the Divergence created for the Champion of the Raven Queen. From Dungeon Master's Guide, page 170. The dagger of life-stealing has a +1 bonus to attack and damage rolls. Re: How to Make Magic Weapons in 5e from other editions. Swing a bludgeoning weapon, add “+3”, and it’s obviously more bludgeoning. Weight. A +3 weapon is the boring baseline for tier 3-4. For Mundane weapons, this is the standard die shown on the Weapons table on PHB p. The. I'm a little confused on what you're asking. Starting new campaign at lvl 10 and everyone starts with a free feat (v human gets 2 ) but i also have a re-skinned flametongue (does lightning damage) sword , so with a 30 point buy and the free feat what are some cool builds that build around the weapon ? This thread is archived. Choose one object weighing 1 to 5 pounds within range that isn’t being worn or carried. Source: Xanathar's Guide to Everything. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. I coupled this with green flame blade, hex and a flametongue longsword for my lv11 definately not melee based caster. TheGentlemanDM • 5 yr. Flame Tongue. Another fun option would be some sort of inverted exploding die system. 25 gp. A low-level item that's often overlooked is a Headband of Intellect. Hit: 7 (1d8 + 3) slashing damage and 7 (2d6) fire damage. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Who would make one and for what purpose? If you're using the dagger because it's a fast and sneaky weapon that draws little attention, you probably don't want it to be bright and flaming. 3. Jeremy CrawfordCommunity content is available under CC-BY-SA unless otherwise noted. Weapon (scimitar), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Quick NavigationD&D. Horse-Cutter Cost: 200gp Damage: 2d6 slashing Weight: 8lb. Lost Mine of Phandelver. After acquiring the vestige Deathwalker's Ward, he stopped wielding. ago. On 30 Duscar 810 PD,. 1 Magic Weapons, Featured and Quality; 2 Magic Weapons;. [Spoilers C1] Flametongue dagger . The 2d6 damage is multiplied on critical hits, too, and since barbarians score critical hits. Weapon (greataxe), legendary (requires attunement by a good-aligned dwarf, fighter, or paladin) A mighty axe wielded long ago by the dwarf king Torhild Flametongue, Orcsplitter is a battered weapon that appears unremarkable at first glance. 5E monster hit point totals are just not designed to handle it. Whenever a creature is struck with a critical hit from Whisper. Dagger of Life-Stealing: +1 dagger, user heals 10. Flametongue is the fourth weapon available to Vaan, and provides +40 Attack, +20 Magick Attack, and +60 Speed. Item Tags: Communication Headwear. ago. Regenerate. fandom. ’s magic ends on the piece of ammunition when it hits or misses, and the spell ends when twelve pieces of ammunition have been drawn from the quiver. Here you can see how to get Flametongue, a weapon skill in Fire Emblem Heroes (FEH). Stacking it on top of a weapon that itself is roughly in the same ballpark makes the weapon exponentially more powerful because it erases its one drawback. Weapon Sanity Category Combat Relevant Page Number 170 Price Range (per DMG) 501 - 5,000 gp Price (per Sane Prices) 5,020 gp. A flame tongue sword is a magical weapon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Every weapon is classified as either melee or ranged. Flametongue (79dps overall) came in 3rd, more consistent, but consistently lower. Enter the type of damage. Note that this is not the bonus from the ability being used but any bonus that might be available from a magic weapon for example. Also this thing is EASY to beat with a flametongue weapon. ACTIONS. Forged with a mercurial metal pulled from the Far Realm, light dances and shifts across this curved. I already know that Booming Blade and Sneak Attack work together but what I'm unsure of is if the extra damage from the Flame Tongue would work as well. Best thing is that crits with flametongue will be boosted by the elemental fury talent. Magic items are cool, give them to your players. You score a critical hit on a roll of 19 or 20. Like all aspects of D&D, attunement comes with its own set of rules. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Finally, the Kensei is a potent option in campaigns with few magic items, or slow magic weapon progression. The dagger of life-stealing has a +1 bonus to attack and damage rolls. Martial Ranged. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. You can very easily customize any weapon you would get as part of your starting equipment, change the name to Frying Pan, and then roleplay using it while still having stats that make sense. I was thinking of +1 Flame Tongue, but didn't know if it needs +1 to make it worth while. Material CR Range: 13-18. It can be crafted with the Primary Principles recipe, or bought in Tomaj 's Sky Saloon shop for 2400 gil in Chapter 4. 5 + 3S$$ $$ ext{DB-Scimitar} = 5d4 + 3S = 15 + 3S$$ we can see that the scimitar build has more damage and less investment. Flame Tongue. Proficiency with a glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it. While you are attuned to Zeus’s Lightning Bolt you have the celestial creature type as well as any other ones you already are. Light Crossbow. Hi all, new player and long-time lurker with a question about the Savage Attacker feat. Magic items are not purchasable without your DM's permission. You can use a bonus action to speak this magic sword's command word, causing the blade to become electrified. Change of Scenery Face to Face Thus All the Dodging Budding Emotions 1282 - In From the Cold RSS Feeds: OOTS. I am new to 5e but the rules on weapons are pretty restrictive and poorly thought out now. I think another biiiig reason is simply that hitting things a ton of times with a weapon is flat out the fighter's shtick in 5e. Fire is among the most normal damage and resistance type, so a flametongue weapon will not be that effective all the time compared to your radiant axe. Wondrous Item, uncommon (requires attunement) While you wear these boots, you have a flying speed equal to your walking speed. A monk's unarmed strike is considered a weapon, and. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Could be themed as sword-on-fire, but also includes frozen sword, bright sword, rotting sword, and others. Flametongue weapons are best with the potential to land a lot of hits. When optimizing character builds, it is common to use the average expected damage to estimate damage output. Starting at 18th level, you respond to danger with extraordinary vigilance. The difference is less than 1 between AC 10 to AC 23 (I didn't go above AC23 but at AC 23 the +2 still only does 0. It only provides the effect of turning critical hits into normal hits. When the wielder rolls a natural 20, the dagger deals an additional ten points of necrotic damage to the target. Flame Tongue. Longsword. If using slower 1h. Two Weapon Fighting is very overrated on rogues for two really big reasons. Yes you can. In addition, while you hold the sword, you have resistance. The Bloodaxe is made from a dark, rust-colored metal. The ray deals 4d6 points of fire damage on a successful hit. 99. This is only the most damaging based on the Rakshasa being vulnerable to magical piercing from good creatures and not having. Best Classes for Dagger Damage in 5e. The basic rules from the Wizards of the Coast website describe critical hits like this: Sometimes fate blesses or curses a combatant, causing the novice to hit and the veteran to miss. Possession or garment. Create Characters Outside the VTT Create unlimited characters in the Character Vault, starting with Marvel Multiverse RPG. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. Much like the Green Flame Blade, you can use the Booming Blade to make an attack. A roll on one such table, which itself has a 3% chance per 0-4 hoard,. Furthermore, a rapier is 1d8 and a shortsword is 1d6. Imbue your weapon with the element of Fire for 1 hour, causing each of your attacks to deal [max((0. If you are in Adventurers' League, you will likely be able to soon buy a +1 weapon from your faction for 500 gp. For instance, one might have a Longsword, +1 and then finds a Flame Tongue Longsword. Longbow. In the official material, everything in the list of magic items is a magical weapon, everything on the PHB list of weapons is mundane. This item isn’t quite as strong as the other two I’ve listed, but that’s by design. 1045 High Carbon Steel (5) 1060 Carbon Steel (4) 440 Stainless steel (1) 2Cr13 stainless steel (1)5th BC Field Regiment, RCA / 5e Régiment de campagne CB, ARC, Victoria, British Columbia. Is flametongue a +1? The Flametongue is a level 1. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Damage. You can see and hear through the sensor as if you were there. Description. Hexblade warlock 1. From AC 10-16, Flametongue deals on average more damage. And a flametongue adds 2d6 fire damage while it. Type: Martial Melee Weapon Cost: 25 gp Weight: 2 lbs. When the Fighter gains their 3rd attack the effects are larger, and "+2 vanilla" ends up better on the Fighter by a full point of damage per round. While attuned to the dagger, the wielder gains a +2 bonus to attack and damage rolls made with it. Also Attunement, duh. Following that, a regular longsword shown on the equipments. Dragon scale mail is made of the scales of one kind of dragon. 5e is a game where the rules try to homogenize a lot of roles. Boots of Speed. I would say no - the description says 'for an attack you make with a melee weapon' but the Flame damage is spell damage (not technically from the melee weapon, but from the spell that makes it a flametongue weapon). The double-bladed scimitar is the signature weapon of Valenar elves. IMO, if you want fun weapons that don't mess up bonded accuracy, steal the "Special Ability" features from 3. When you use one of these D&D weapons and perform an attack action, you get a bonus action. 99% of the time, it doesn’t matter. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd. Choose what you like more. This is a +1 flaming burst longsword (+1d6 points of fire damage with each hit, +1d10 points of bonus fire damage on a critical). "Original", UA version of Improved Pact Weapon states: Any weapon you create using your Pact of the Blade feature is a +1 weapon. This can be achieved via a combination of the barbarian feature Brutal Critical, the half-orc racial Savage Attacks, and/or the piercer featA driftglobe is a magic item that can be commanded to shed light of varying strengths and float while following the person who commanded it. The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Javelin. If you have a greatsword that deals 2d6 but it's enchanted to also dead 1d4 additional fire damage then on a crit it will deal 4d6 plus 2d4 fire damage. The Reduce feature of the Mind Master has ever so slightly different language to the other Duergar's Enlarge feature. There are several magic items in 5e that can enhance the damage dealt by daggers. Assuming the weapon is wielded by you, and the relevant ability modifier for damage (Strength or Dexterity) is a bonus, yes. Teleportation. Javascript loves you. It is magical light because it is being produced by a magical weapon. If a level 5 monk is making 4 weapon attacks a round, well, that's the Fighter's capstone feature. Warcraft shamans might be a good place to look for ideas. 8. Type: Simple Melee Weapon Cost: 2 gp Weight: 1 lb. Flametongue is an example of a specific>general rule. If you really feel the Flametongue is insufficient, you could either increase the damage dice to a d8 or even a d10, you could give it an. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Vax: Keen Dagger: +2 dagger, critical hit range 19-20, requires attunement. Kensei Weapons. The driftglobe can be activated by speaking one of its command words, at which it will cast either the Light or Daylight spell as indicated by the. . Like heavy medium weapons like a great axe. Flame Tongue. Windfury Weapon enchants your weapon, granting your melee abilities a 20% chance to activate two extra auto attacks with added attack power instantly. and yes "uncommon-er" is a derogatory. The Keen Dagger was one of Vax'ildan's primary weapons. Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. 0198 * Attack power), 1)] additional Fire damage [Improved Flametongue Weapon: and increasing the. But officially, no weapon gives a + bonus to attack and none to damage, or vice versa. Legendary Resistance (3/Day). Oof. Type: Martial Melee Weapon Cost: 10 gp Weight: 10 lbs. You have disadvantage when you use a lance to attack a target within 5 feet of you. It sets your INT to 19, greatly enhancing a whole bunch of your skill checks, including they very important (for a rogue) Investigation skill. Magic items in 5e about more about flavor than the outright benefits they give. Rapier. When you. Improved pact weapon says "In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls. How much does it cost to silver a weapon 5e? PHB 148 on silvered weapons: You can silver a single weapon or ten pieces of ammunition for 100gp. Weapon (scimitar), legendary (requires attunement) This pair of twin scimitars features draconic guards and winglike blades. As an action, you can focus on the sword to unleash a concentrated electrical beam of lightning in a line 60 feet long and 5 feet wide. Flame Tongue Dagger. Javascript loves you. The flames last until you use a bonus. They've already got flame tongue and frostbrand, and then windfury, rockbiter, stormstrike, stormbringer, maelstrom [weapon], landslide, hailstorm, icefury, tempest, crashing storm, sundering, and boulderfist to name a few. Weapon Sanity Category Combat Relevant Page Number 170 Price Range (per DMG) 501 - 5,000 gp Price (per Sane Prices) 5,030 gp. However, there does not seem to be a specific value attached to the armor for that rarity. Two-handed refers to the requirement for two hands to use the weapon. So it seems like as part of streamlining 5e they removed the distinction but did not lower the rarity of the Haversack to compensate. With this build and gear, you'll be doing some very nice fire damage (or frost if you want frostbrand). Sneak attack, however is only granted if Flametongue is a Finesse weapon. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Greatsword. $egingroup$ I'm not aware of anything in 5e-as-written that deals damage with more than one type (such as "fire and slashing"). ]--- Sword Coast Adventure's Guide, p. Horse-Cutter Cost: 200gp Damage: 2d6 slashing Weight: 8lb. Quote Tweet. Now people are screaming to remove flametongue weapons, ok. @JeremyECrawford Does light from a magic weapon’s characteristics (not via a spell) count as magical that can. You can use your action to make a melee spell attack with the fiery blade. If the creature is not resistant to fire, Flametongue always deals on average more damage unless the AC is more than 25. The only reason I can think of is. A halberd or a glaive. The ray deals 4d6 points of fire damage on a successful hit. this gives them another tie as well as some campaign hooks. 1. ) Most of your damage comes from your sneak attack, not your actual weapon damage. Equipping magic items that can enhance your dagger damage, such as the Dagger of Venom or Flametongue Dagger. EulerIdentity. So less than 3500gp. Flametongue is the second Eikonic weapon you can craft,. With very high accuracy and/or crit chance, this gap can outweigh +1 to hit. For example, you could reduce the bonus to your attack and damage rolls. Weapons (PHB, page 146 (emphasis mine)). A couple of interesting comments drew my attention to that taking the Great Weapon Mastery feat at 4 (vs. Cost. Lance. You gain +1 on attack and damage rolls made with this magical weapon. Item Tags: Damage Combat. Weapon (longsword), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Savage Attacker feat & Flametongue interaction. Wondrous Item, uncommon. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. $egingroup$ The 5e DMG states that spells cast by magic items are considered cast at their lowest. Dueling and Interception is great. DESCRIPTION. Moon-Touched Sword. Ranged Weapon Attack: +6. If you are proficient with shortswords or longswords, you are proficient with the sun blade. At some point Percy had two of the barrels enchanted to shoot magical bullets: one with a fire enchantment and one with ice. If your DM allows it, the DMG (p. Red isn’t going to contribute to the effectiveness of your character build at all. Still, double rapiers were used occasionally, so I guess they can't be completely terrible. Adding a 1d8 to the weapon as your post inquires would bump it to 19. Name. A Tome of Battle. A +1 whip with an extra 1d6 fire damage on top is great for the Fighter, straddling the line between a +X weapon and a flametongue. You are summoning it from the extradimensional space it gets shunted to when you dismiss it. It shares the icon of the Firestone from the preceding. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. You'd probably want to stick with a weapon that does bludgeoning damage to make things easier. While the sword is ablaze, it deals an. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. If the object would strike a creature, that creature must make a Dexterity saving throw. A fighter with flametongue could action surge and miss 3 attacks, while another fighter with a +1 weapon could action surge and miss 2 attacks which. Boots of the Winterlands. After asking this question about the Sword of Sharpness, I was presented with this answer which distinguishes between the two main features of the Sword of Sharpness:. In addition, while you hold the sword, you have resistance to fire damage. A driftglobe is a glass sphere six inches in diameter weighing one pound. Shagmar_Gera • 7 yr. “Vax's daggers.